I had to give it a low rating, since it's not very finished. However, you seem to be on the right track. Believe me when I say it's going to be a LOT of work to create a full-fledge RPG! I started one over 1.5 years ago, and it's still in the Alpha stage, mainly because I got tired of animating enemies, and can't find someone else to do it. :P
Keep working on it and you'll have something worthwhile!
Yeah it is time consuming, well why not merge our skills to work on my game? Could do with more people working on the game. Animating is annoying, most time consuming part, sometimes even more than the coding... But if ya wanna get a good game, ya gotta stick at it :)
If u want to help, let me know,
This is a VERY good game. Only two suggestions I have. First, if you're already at Position 2 and you press 2, you shouldn't have the "loading" (information) screen reappear for Position 2 (since you're already looking at that spot). The other would be that, at the last Menace kill, it should show him get shot, and then fade to the Mission complete. As it stands, you don't quite get that whole "I finished the level!" sort of feel because the last kill isn't really acknowledged. I assume that is just a sort of Work-In-Progress type ending, because it definitely seems like you were going to add more missions for this release. :D
Other than those two minor preferences, it was a fantastically made game! Great music, awesome graphics, nice smooth play, and good dynamics with having to move your snipers around. I didn't quite understand the reloading mechanism, as I though the red bullets were the number in your gun, but when I reloaded, that didn't change.
I look forward to more areas and missions. :)
Congratulations, you three, on a spectacular game! Props to NegativeONE for his exceptional programming talent and beautiful backgrounds, to MindChamber for those amazing animations, and Luis for the music.
I look forward to hours and hours of beating the final story match. ^_^
Haha, Paul. Luis did additional characters and levels, not music. Marco did the music :P
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